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## How does a percentage die work?

The numbers on the percent die represent themselves. 00 = 0 %, 90 = 90%, 60 = 60% and so on so on. We roll this die in addition to a D10, We take the number on the D10 and combine it with the percentage roll and that equals your percent total. Example: D% is rilled and a 30 comes up.

## What is a 1 on a d100?

TREAT THE d10 THE SAME WAY YOU’VE ALWAYS TREATED IT.

You can’t roll a zero; a 00-0 roll would be a 10. **A 00-1 would be a 1**.

## Whats a 100 on a d100?

The standard method for 2d10-as-1d100 is to designate **ahead of time which die** will serve as the tens digit and which die will serve as the ones digit, treating a roll of 00 as equal to 100.

## How do you read d10 dice?

The die is a d10, and when such a die is rolled, the 0 is **usually read as a 10**. Some RPGs use it as a 0-9, but that’s more of the exception rather than the rule. The only time a 0 on a d10 is read as a 0 is when it’s rolled as a pair of d10s to get a d100, or percentile dice, where a “00” is 100.

## How do you find the percentage rate?

The percent rate is calculated by **dividing the new value by the original value and multiplying by 100%**.

## What does 00 mean on percentile dice?

D100 (percentile): the 00 = **100**. If you roll the two and you get D10: 2 and the D100: 10 then that is a roll of 12.

## How do you read a polyhedral dice?

For any normal die (and most other dice besides) except the d4, you read it **by taking the number on the uppermost face after it has been rolled**, just as you do for the d6.