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## How do you roll d%?

The numbers on the percent die represent themselves. 00 = 0 %, 90 = 90%, 60 = 60% and so on so on. We roll this die in addition to a D10, We take the number on the D10 and combine it with the percentage roll and that equals your percent total. Example: D% is rilled and a 30 comes up.

## How do dice work in D&D?

You generate a number between 1 and 100 by **rolling two different ten-sided dice numbered** from 0 to 9. One die (designated before you roll) gives the tens digit, and the other gives the ones digit. If you roll a 7 and a 1, for example, the number rolled is 71.

## What are D10 dice used for?

The D10. Much like the D12, the D10 is primarily used to **determine damage from specific weapons or spells**. Additionally, your two D10s can be used when your Dungeon Master determines that something has a percentage chance of succeeding.

## How do you use 2 D10 as a d100?

Before rolling, choose one of the two **dice to be your “tens” digit**. Roll them, then arrange them in order (just like you were writing it down – tens to the left of ones). Read the number, that’s your answer. If you get a 0 in the tens spot, it means you rolled under 10.

## What is a D10 dice?

The 10 sided dice we use in gaming is a pentagonal trapezohedron and is typically numbered 1-0, with the 0 representing ten. The d10 is **a part of the traditional 7-dice set**, but gained prominence with the launch of the World of Darkness games in the 90s, which used ten-sided dice exclusively for all rolls.

## Can you get 100 on a d100?

Yes, a d100 is the same as 2d10 with one as the percentile. **A d100 goes 1–100**, a d10 goes 0-9. Neither allows you to roll a 0, because of the way you count a percentile dice. (00 on the percentile and a 6 on the other dice forms 6, 00 on one and 0 on the other is 100, no option will result in 0.)

## How do you read d10 dice?

The die is a d10, and when such a die is rolled, the 0 is **usually read as a 10**. Some RPGs use it as a 0-9, but that’s more of the exception rather than the rule. The only time a 0 on a d10 is read as a 0 is when it’s rolled as a pair of d10s to get a d100, or percentile dice, where a “00” is 100.